Forza Horizon 4’s trailer just been released a few days back by Xbox and there’s a lot to expect from the game this time around. Among the many new features to be launched with Forza Horizon 4 are dynamic seasons and gameplay modes.
The trailer shows Ralph Fulton and Benjamin Penrose talking about the game’s features as well on board, also talking on the video are the creative director and art director for Forza Horizon 4. There’s a lot to expect from the game so without further ado let’s get into Forza Horizon 4’s new features.
Racing through dynamic seasons on Forza Horizon 4:
The game takes places through multiple seasons and these are not just there for ambience or looks. This will affect the way players play the game like the type of car they choose to race in cold seasons.
In winter for example there’ll be ice and snow on the tracks which will affect how players maneuver in their cars taking on the sharp and slippery bends and turns in the road. All these seasons will be seen in a 4K setting.
Living in Forza Horizon 4’s landscape:
Another change made to the game is an addition in the form of residences for players. In Forza Horizon 4, players will get 12 houses in the span of the game with the first one being at the start of Forza Horizon 4.
Wild Challenges on Forza Horizon 4:
During the course of Forza Horizon 4, players will be given some wild challenges to make the game more interesting. In the trailer, one such example was where a person was piloting a hovercraft alongside others in a race. At present there is not much by way of these wild challenges but at every corner there is one to keep players on their feet or in this case on their fingers.
Coming to the cars on Forza Horizon 4:
Throughout Forza Horizon 4, players can earn skill points, which is nothing new but this time around players can use those skill points in enhancing various features in the cars that they use in the game.
So players can earn as well as spend in the game.
A realistic sound to cars on Forza Horizon 4:
All of the sounds on Forza Horizon 4 are all realistic, with the sounds being taken from actual cars. These sounds include revving, racing through streets and more.
Playground games actually recorded these sounds for Forza Horizon 4 with the partnership of car manufacturers. Every time a new version of the game is released, newer and newer sounds are added to an already growing list.
McLaren too joined up with the gaming company and gave them a 720 and 540 to go out on to an airstrip and record sounds for the game.
Apart from these features, Forza Horizon 4 includes much more that is bound to add new challenges and aspects to the game. Xbox One and PC platforms are all set to launch Forza Horizon 4 on October 2.
The trailer shows Ralph Fulton and Benjamin Penrose talking about the game’s features as well on board, also talking on the video are the creative director and art director for Forza Horizon 4. There’s a lot to expect from the game so without further ado let’s get into Forza Horizon 4’s new features.
Racing through dynamic seasons on Forza Horizon 4:
The game takes places through multiple seasons and these are not just there for ambience or looks. This will affect the way players play the game like the type of car they choose to race in cold seasons.
In winter for example there’ll be ice and snow on the tracks which will affect how players maneuver in their cars taking on the sharp and slippery bends and turns in the road. All these seasons will be seen in a 4K setting.
Living in Forza Horizon 4’s landscape:
Another change made to the game is an addition in the form of residences for players. In Forza Horizon 4, players will get 12 houses in the span of the game with the first one being at the start of Forza Horizon 4.
Wild Challenges on Forza Horizon 4:
During the course of Forza Horizon 4, players will be given some wild challenges to make the game more interesting. In the trailer, one such example was where a person was piloting a hovercraft alongside others in a race. At present there is not much by way of these wild challenges but at every corner there is one to keep players on their feet or in this case on their fingers.
Coming to the cars on Forza Horizon 4:
Throughout Forza Horizon 4, players can earn skill points, which is nothing new but this time around players can use those skill points in enhancing various features in the cars that they use in the game.
So players can earn as well as spend in the game.
A realistic sound to cars on Forza Horizon 4:
All of the sounds on Forza Horizon 4 are all realistic, with the sounds being taken from actual cars. These sounds include revving, racing through streets and more.
Playground games actually recorded these sounds for Forza Horizon 4 with the partnership of car manufacturers. Every time a new version of the game is released, newer and newer sounds are added to an already growing list.
McLaren too joined up with the gaming company and gave them a 720 and 540 to go out on to an airstrip and record sounds for the game.
Apart from these features, Forza Horizon 4 includes much more that is bound to add new challenges and aspects to the game. Xbox One and PC platforms are all set to launch Forza Horizon 4 on October 2.